Board Thread:General Discussion/@comment-27089028-20160928162215

The conflict of the story being told throughout The Beginner's Guide is not an external one but rather a very internal and psychological look at a man who we know is not Coda but at the end of the game is actually about Davey.

Davey was originally unaware of his creativity which is why the first few games made were experimental and just put in the recycling bin without really being studied until that game jam in Sacramento where he 'met' for lack of a better term his creativity Coda or perhaps as he is actually portrayed as, the MACHINE.

It all went ok at first, Coda gave Davey the ideas for games that were rather abstract as Coda being the personification of Davey's pure imagination and creativity created only for the sheer joy of creation. Davey on the other hand was always looking for a way to find meaning in these games, a purpose and an overwhelming need to gain external validation.

Coda was frustrated with Davey caring more about what others thought and trying to explain the games than to just enjoy hence why the years between each games released increased and they started to reflect more and more of Davey's desperate psyche as he runs out of ideas until it just stopped; the machine feeding Davey his inspiration just stopped.

The Tower shows how distant not Coda but Davey has become for his original, pure and noble act of creating for artistic expression and becoming a 'sell-out' basically. Davey is left pleading and begging for Coda to return as without him he is incomplete, a shell of a man, soulless and empty.

The ending where you float up and gaze at this cosmic maze is representative of Davey embracing the abstract again and how the maze is basically life in general ramming in how small you are and how the horizon stretches out into infinity.

Thanks for reading 